Nov 25, 2009, 08:12 AM // 08:12
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#61
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Wilds Pathfinder
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Quote:
Originally Posted by BlackSephir
Where did you get this from?
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People used to call that balanced a LONG time ago, but then it got so boring, slow, and restrictive that it just became "holy trinity".
Quote:
Originally Posted by FoxBat
You just listed the DoA SF build. I don't know who ever called that balanced, because 4 fire eles aren't it. And that was the gimmick before pve skills came crying along.
Take something like this build, except it's pretty easy to sub all those parts with any classes. Throw in a spirit spammer, load an ele up with orders or heals, add barbs splinter, whatever, it works fine, and you don't have to waste time balling enemies.
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That's not exactly balanced either...its just stacking physicals instead of stacking nuking spells. You can't take away the physicals because the orders become worthless. Not to mention...it still has a gimmick in the form of SY!
This is why I say that people keep changing the definition of balanced that it has no meaning any more. It gets changed so much that people just use it as a blanket term for any builds that pugs can never play efficiently enough to earn a reasonable, not crappy reward for their time. And then they just throw out the term every time a pug friendly build comes around...
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Nov 25, 2009, 08:26 AM // 08:26
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#62
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Grotto Attendant
Join Date: Jun 2006
Location: Europe
Guild: The German Order [GER]
Profession: N/
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Quote:
Originally Posted by UnChosen
That's not exactly balanced either...its just stacking physicals instead of stacking nuking spells. You can't take away the physicals because the orders become worthless. Not to mention...it still has a gimmick in the form of SY!
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GW was pretty much designed on physicals dps - casters support them - casters prot & heal, so it really is "gw ballanced".
Just like some different mmo ballanced is tank - dps - healer.
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Stacking nukes over obsi tank was never "gw ballanced" it was always just result of attempted tanknspank transplantation. And only did decent damage because of stacking single elite or skill (SF or SH or MS). That is pretty much gimmick.
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Nov 25, 2009, 08:33 AM // 08:33
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#63
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Ascalonian Squire
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For me balanced is :
1 Tank (W, D, A, P, E)
4 Damages Dealers (E, N, Me, Mo, Ra, Rt)
1 Support (Singer, BiP, Interrupt, Linker) sometimes this kind of skills is distributed in DD
2 Heal (Mo, Rt)
Shadow Form will be nerf with others skills, great, but they didn't know which skills could be nerfed, they were waiting for you to say which ones, and you did it
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Nov 25, 2009, 08:33 AM // 08:33
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#64
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Wilds Pathfinder
Join Date: Jun 2007
Location: long a
Profession: Mo/
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Quote:
Originally Posted by Zahr Dalsk
And GW is so lightweight, you can even play other games on the same computer at the same time. What fun!
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Not really a concern.
But if I wanted, I could play Crysis while I was playing Fallout 3 if I wanted to :/
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Nov 25, 2009, 08:38 AM // 08:38
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#65
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Grotto Attendant
Join Date: Aug 2007
Location: Canada
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Quote:
Originally Posted by unienaule
I don't know what balanced means where you're from
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Where I'm from (Guild Wars) balanced is a euphemism for Tank'n'Spank and class discrimination at its finest.
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Nov 25, 2009, 08:40 AM // 08:40
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#66
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Wilds Pathfinder
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Quote:
Originally Posted by zwei2stein
GW was pretty much designed on physicals dps - casters support them - casters prot & heal, so it really is "gw ballanced".
Just like some different mmo ballanced is tank - dps - healer.
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Stacking nukes over obsi tank was never "gw ballanced" it was always just result of attempted tanknspank transplantation. And only did decent damage because of stacking single elite or skill (SF or SH or MS). That is pretty much gimmick.
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Says who? Because as far as I know, that definition was arbitrarily defined by the PvP community. Not to mention, from a efficiency perspective...the tank,DPS,healer trinity was far more "balanced" in that it was slow as hell. Order + physical is closer to the old PvP gimmick called IWAY (first version) :P.
But back on topic, it doesn't matter what we call balanced. Pugs will never use it, guild would modify it with so much other gimmicks to speed it up to a point where the reward is worthwhile, and no one would play it "the way its meant to be played" because the area is not designed to encourage that.
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Nov 25, 2009, 09:09 AM // 09:09
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#67
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Academy Page
Join Date: Aug 2009
Guild: Sorrow Knight [SS]
Profession: E/
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Quote:
Originally Posted by II Lucky Charm II
Why not just remove Shadow Form from the game since it will most likely become obsolete after the next skill update and no one will use it? Just like Ursan Blessing.
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Because the problem isn't the skill itself, the problem is THE ABUSE of the skill. It's pretty different.
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Nov 25, 2009, 09:31 AM // 09:31
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#68
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Desert Nomad
Join Date: Jan 2006
Profession: N/
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Quote:
Originally Posted by Kain Fz
I wonder what the next Era will be.
Seriously. I just know something's going to come up.
I vote for the carebear out of hibernation. My avatar is sad nobody uses him D:
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+1 r10 ursan lfg. and some lameway build when in cd.
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Nov 25, 2009, 09:48 AM // 09:48
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#69
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Forge Runner
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I spent so much time grinding to r10 ursan and never got a chance to use it Q.Q
But seriously, I can well imagine ursan's revival.
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Nov 25, 2009, 10:12 AM // 10:12
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#70
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Hall Hero
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Quote:
Originally Posted by pumpkin pie
Now, if i got 30 minutes before dinner, I can't do shit.
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You most certainly can.
If you want to advocate for a more casual playstyle, though, advocate for a less-stressful normal mode, or an even easier setting. Don't dumb down the game in its entirety.
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Nov 25, 2009, 10:20 AM // 10:20
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#71
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Academy Page
Join Date: Jun 2009
Profession: Mo/
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Time to stack Superior Earth Runes?
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Nov 25, 2009, 10:56 AM // 10:56
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#72
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Krytan Explorer
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Quote:
Originally Posted by Zahr Dalsk
Discord Duo will remain ridiculously powerful in Vanquishing and the like.
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That's ok we'll call for a nerf on that if it gets out of hand. )
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Nov 25, 2009, 12:00 PM // 12:00
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#73
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Forge Runner
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Quote:
Originally Posted by Mylina
Time to stack Superior Earth Runes?
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Obsidian Flesh + Cons= Hello old invinciele?
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Nov 25, 2009, 12:03 PM // 12:03
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#74
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Grotto Attendant
Join Date: Jun 2006
Location: Europe
Guild: The German Order [GER]
Profession: N/
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Quote:
Originally Posted by Mylina
Time to stack Superior Earth Runes?
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Nah, If I were you I'd stack Minor / Major / Superior Beast Mastery.
And mentally prepare for "lfg Ranger ursans, must have dire L20 pet and L10 norn".
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Nov 25, 2009, 12:16 PM // 12:16
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#75
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Lion's Arch Merchant
Join Date: May 2008
Profession: W/P
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they said they will change other farming skills too .... i hope they wont nerf 600/smite
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Nov 25, 2009, 12:35 PM // 12:35
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#76
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Krytan Explorer
Join Date: Sep 2008
Profession: E/
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Everyone get ready!
ANet rocks the boat once more and we're all going to feel just like the game is fresh and new once more! Prepare for a glorious future!
Like, yeah right.
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Nov 25, 2009, 12:53 PM // 12:53
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#77
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Krytan Explorer
Join Date: Jun 2005
Location: European Union
Guild: ADL
Profession: E/
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There are two types of areas:
(1) The areas where you can basically do what you want
(2) The areas where you cannot do what you want.
It's bad if areas only work with one gimmick build well, but if anything butchers through the hardest areas as if they were Fort Ranik, then it's bad as well.
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Nov 25, 2009, 01:10 PM // 13:10
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#78
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Krytan Explorer
Join Date: Feb 2009
Guild: your just a meatsheild to me
Profession: N/Mo
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Quote:
Originally Posted by Chocobo1
Hopefully Assassins can go back to the way they were at the start of Factions. Unwanted.
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Chocobo1 is right unfortunatly i had a hell of a time getting my sin into teams before SF and now with it gone will sins just become unwanted like dervs? i mean really Shadow Form gave sins their main advantage and now the only profession who can really block spells is monks which i find complete bullcrap cuz theres prob 101 ways to stop a meele attack from hitting u
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Nov 25, 2009, 01:14 PM // 13:14
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#79
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Academy Page
Join Date: Jul 2009
Guild: Dyslexic Tendencies [SpAz]
Profession: W/
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I hope they won't nerf skills like SY! and Seed of Life, since those 2 and other skills are the only realy good but not OP pve-only skills left.
On the other hand, GG on SF anet, made my 500k from uwsc and thats enough
EDIT: ER needs a nerf as well, this skill is so OP it allows spamming spells after the best in the game
is starving for energy (unless there is another build who can spam SB/Infuse w/o losing ANY health // energy).
Last edited by Nerf Me Haha; Nov 25, 2009 at 01:20 PM // 13:20..
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Nov 25, 2009, 01:30 PM // 13:30
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#80
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Krytan Explorer
Join Date: Feb 2009
Guild: your just a meatsheild to me
Profession: N/Mo
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Quote:
Originally Posted by bdordai
they said they will change other farming skills too .... i hope they wont nerf 600/smite
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i sure as hell hope they nerf 600/smite cuz if people say sins have been rakeing in the mony i know a guy who runs the UW solo (himself and a smiter hero) ona 600/smite makes about 200k a run per person not including dhuum drops
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